Inputs are written for a character facing right; the trainer flips them when you're on the other side. Unverified means the entry comes from a community list and hasn't been confirmed in-game yet.
3rd Strike uses six buttons: LP MP HP on top, LK MK HK below. P or K means any punch or kick; PP / KK means two at once (EX moves, which cost gauge). You pick one of three Super Arts before each match, so a Super Art combo only works with that one selected. No BIOS file is needed. Gill is the arcade final boss.

Combos

Strings of hits that link or cancel into each other.

  • Medium normal into Heavy Tatsu
    UnverifiedDifficulty 2/5
    ↓MK›↓↙←HK2MK › 214HK
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  • Light Tatsu launch into Heavy DP
    UnverifiedDifficulty 3/5
    MK›↓↙←LK›→↓↘HPMK › 214LK › 623HP
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  • Light Tatsu launch into Heavy Tatsu
    UnverifiedDifficulty 2/5
    MK›↓↙←LK›↓↙←HKMK › 214LK › 214HK
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  • Close MK link into Super Art I
    UnverifiedDifficulty 3/5
    MK›↓↘→↓↘→PMK › 236236P
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  • Low light confirm into Super Art I
    UnverifiedDifficulty 3/5
    ↓LK›↓LK›↓↘→↓↘→P2LK › 2LK › 236236P
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  • Crouching MK into Super Art I
    UnverifiedDifficulty 2/5
    ↓MK›↓↘→↓↘→P2MK › 236236P
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  • Light DP cancel into Super Art I
    UnverifiedDifficulty 2/5
    MK›→↓↘LP›↓↘→↓↘→PMK › 623LP › 236236P
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  • Corner Super Art I with Light DP juggle
    UnverifiedDifficulty 3/5
    MK›↓↙←LK›→↓↘LP›↓↘→↓↘→P›→↓↘LPMK › 214LK › 623LP › 236236P › 623LP
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Special moves

Command moves. No meter needed.

  • Go Hadouken · 236P
    UnverifiedDifficulty 2/5
    ↓↘→P236P
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  • Zankuu Hadouken · 236P
    UnverifiedDifficulty 2/5
    ↓↘→P236P
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  • Air Zankuu Hadouken · j.236P
    UnverifiedDifficulty 2/5
    jump↓↘→Pj.236P
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  • Shakunetsu-Hadouken · 63214P
    UnverifiedDifficulty 3/5
    →↘↓↙←P63214P
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  • Go Shoryuken · 623P
    UnverifiedDifficulty 2/5
    →↓↘P623P
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  • Tatsumaki Zankuukyaku · 214K
    UnverifiedDifficulty 2/5
    ↓↙←K214K
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  • Air Tatsumaki Zankuukyaku · j.214K
    UnverifiedDifficulty 2/5
    jump↓↙←Kj.214K
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  • Hyakkishu · 623K
    UnverifiedDifficulty 2/5
    →↓↘K623K
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  • Hyakkishu Go Zan · 623K
    UnverifiedDifficulty 2/5
    →↓↘K623K
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  • Max Super Art : Kongou Kokuretsuzan · 222PP
    UnverifiedDifficulty 2/5
    ↓•↓•↓PP222PP
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Super Arts

Super moves. You pick one of three Super Arts before the match; it needs a full gauge.

  • Super Art I: Messatsu Gou Hadou · 236214P
    UnverifiedDifficulty 3/5
    ↓↘→↓↙←P236214P
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  • Super Art I: Tenma Gou Zankuu · j.236214P
    UnverifiedDifficulty 3/5
    jump↓↘→↓↙←Pj.236214P
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  • Super Art II: Messatsu Gou Shoryu · 236214P
    UnverifiedDifficulty 3/5
    ↓↘→↓↙←P236214P
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  • Super Art III: Messatsu-Gourasen · 236214K
    UnverifiedDifficulty 3/5
    ↓↘→↓↙←K236214K
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  • Super Art III: Messatsu-GouSenpuu · j.236214K
    UnverifiedDifficulty 3/5
    jump↓↘→↓↙←Kj.236214K
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Sources

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