Game

The King of Fighters '98

SNK's 1998 dream match: 38 fighters plus the awakened Orochi team and Omega Rugal, Advanced and Extra modes, and the KOF many players still call the best.

Train KOF '98

Choose your character

42 characters. Each page lists every special move, super and combo with its inputs, and a button to train it.

Character art © SNK · portraits: SuperCombo Wiki; sprites: SNK Wiki (Fandom); Iori, Mature, Vice, Takuma, Shingo, Omega Rugal and the Orochi team from the KOF 2002 set (AyanamiRei0 / The Spriters Resource)

KOF '98 uses four buttons: A B C D (light punch, light kick, heavy punch, heavy kick). Desperation Moves (DMs) need one power stock in Advanced mode or a full gauge in Extra mode; with MAX power or low health they become Super DMs. The Orochi forms and Rugal are selected with a code on the select screen. Needs neogeo.zip; a clone set (kof98a, kof98k, kof98h) also needs kof98.zip unless your zip is non-merged.