Inputs are written for a character facing right; the trainer flips them when you're on the other side. Unverified means the entry comes from a community list and hasn't been confirmed in-game yet.
KOF '98 uses four buttons: A B C D (light punch, light kick, heavy punch, heavy kick). Desperation Moves (DMs) need one power stock in Advanced mode or a full gauge in Extra mode; with MAX power or low health they become Super DMs. The Orochi forms and Rugal are selected with a code on the select screen. Needs neogeo.zip; a clone set (kof98a, kof98k, kof98h) also needs kof98.zip unless your zip is non-merged.
Combos
Strings of hits that link or cancel into each other.
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Jump-in into hcf+A, qcf+BjumpC›C›←↙↓↘→A›↓↘→Bj.C › C › 41236A › 236BTrain this
Special moves
Command moves. No meter needed.
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Shermie Stand · 6B→B6BTrain this
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Axle Spin Kick · 214B↓↙←B214BTrain this
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Axle Spin Kick · 214D↓↙←D214DTrain this
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Shermie Whip · 214A↓↙←A214ATrain this
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Shermie Whip · 214C↓↙←C214CTrain this
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Shermie Clutch · 623B→↓↘B623BTrain this
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Shermie Clutch · 623D→↓↘D623DTrain this
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Shermie Shoot · 41236B←↙↓↘→B41236BTrain this
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Shermie Shoot · 41236D←↙↓↘→D41236DTrain this
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Shermie Spiral · 41236A←↙↓↘→A41236ATrain this
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Shermie Spiral · 41236C←↙↓↘→C41236CTrain this
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Shermie Cute · 236B↓↘→B236BTrain this
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Shermie Cute · 236D↓↘→D236DTrain this
Desperation Moves (DM)
Super moves that use meter.
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Shermie Flash · 6321463214A→↘↓↙←→↘↓↙←A6321463214ATrain this
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Shermie Flash · 6321463214C→↘↓↙←→↘↓↙←C6321463214CTrain this
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Shermie Carnival · 4123641236A←↙↓↘→←↙↓↘→A4123641236ATrain this
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Shermie Carnival · 4123641236C←↙↓↘→←↙↓↘→C4123641236CTrain this