Inputs are written for a character facing right; the trainer flips them when you're on the other side. Unverified means the entry comes from a community list and hasn't been confirmed in-game yet.
Super Turbo uses six buttons: LP MP HP on top, LK MK HK below. [4]6P means charge back (about a second), then forward + punch. Super Combos need a full Super meter. No BIOS file is needed. Names follow the US version; the boxer, claw fighter and dictator have swapped names in Japan (shown on each page).

Combos

Strings of hits that link or cancel into each other.

  • Jump-in, close strong, low fierce
    UnverifiedDifficulty 2/5
    jumpHP›MP›↓HPj.HP › MP › 2HP
    Train this
  • Close strong into standing fierce
    UnverifiedDifficulty 1/5
    MP›HPMP › HP
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  • Cross-up, two low forwards into fierce ball
    UnverifiedDifficulty 4/5
    jumpHP›↓MK›↓MK›hold ←→HPj.HP › 2MK › 2MK › [4]6HP
    Train this
  • Meaty Ground Shave Roll, low forward into ball (corner)
    UnverifiedDifficulty 5/5
    hold ←→←→P›↓MK›hold ←→HP[4]646P › 2MK › [4]6HP
    Train this

Special moves

Command moves. No meter needed.

  • Rolling Attack · [4]6P
    UnverifiedDifficulty 1/5
    hold ←→P[4]6P
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  • Backstep Rolling · [4]6K
    UnverifiedDifficulty 1/5
    hold ←→K[4]6K
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  • Vertical Rolling · [2]8K
    UnverifiedDifficulty 1/5
    hold ↓↑K[2]8K
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  • Electric Thunder · P
    UnverifiedDifficulty 1/5
    PP
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  • Surprise Forward · 6KKK
    UnverifiedDifficulty 1/5
    →KKK6KKK
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  • Surprise Back · 4KKK
    UnverifiedDifficulty 1/5
    ←KKK4KKK
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Super Combos

Super moves. In Super Turbo they need a full Super meter.

  • Ground Shave Rolling · [4]646P
    UnverifiedDifficulty 4/5
    hold ←→←→P[4]646P
    Train this

Sources

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