Inputs are written for a character facing right; the trainer flips them when you're on the other side. Unverified means the entry comes from a community list and hasn't been confirmed in-game yet.
3rd Strike uses six buttons: LP MP HP on top, LK MK HK below. P or K means any punch or kick; PP / KK means two at once (EX moves, which cost gauge). You pick one of three Super Arts before each match, so a Super Art combo only works with that one selected. No BIOS file is needed. Gill is the arcade final boss.
Combos
Strings of hits that link or cancel into each other.
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Target combo into LungeLP›LK›MP›↓↘→HPLP › LK › MP › 236HPTrain this
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Target combo into UpkicksLP›LK›MP›→↓↘HKLP › LK › MP › 623HKTrain this
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Close MP chainMP›HP›←HPMP › HP › 4HPTrain this
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Crouching MK into Lunge↓MK›↓↘→MP2MK › 236MPTrain this
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Target combo into You-houLP›LK›MP›↓↘→↓↘→P›→↓↘MP›↓↘→HPLP › LK › MP › 236236P › 623MP › 236HPTrain this
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Target combo shoulder into Sourai RengekiLP›LK›MP›→↓↘LP›↓↘→↓↘→PLP › LK › MP › 623LP › 236236PTrain this
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Crouching MP into Sourai Rengeki↓MP›↓↘→↓↘→P2MP › 236236PTrain this
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Target combo into Genei JinLP›LK›MP›↓↘→↓↘→PLP › LK › MP › 236236PTrain this
Special moves
Command moves. No meter needed.
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Zenpou Tenshin · 63214K→↘↓↙←K63214KTrain this
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Kobokushi · 214P↓↙←P214PTrain this
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Fake Kobokushi · 214PP↓↙←PP214PPTrain this
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Zesshou Hohou · 236P↓↘→P236PTrain this
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Tetsuzanko · 623P→↓↘P623PTrain this
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Nishoukyaku · 623K→↓↘K623KTrain this
Super Arts
Super moves. You pick one of three Super Arts before the match; it needs a full gauge.
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Super Art I: You-hou · 236236P↓↘→↓↘→P236236PTrain this
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Super Art II: Sourai Rengeki · 236236P↓↘→↓↘→P236236PTrain this
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Super Art III: Genei-jin · 236236P↓↘→↓↘→P236236PTrain this