Inputs are written for a character facing right; the trainer flips them when you're on the other side. Unverified means the entry comes from a community list and hasn't been confirmed in-game yet.
3rd Strike uses six buttons: LP MP HP on top, LK MK HK below. P or K means any punch or kick; PP / KK means two at once (EX moves, which cost gauge). You pick one of three Super Arts before each match, so a Super Art combo only works with that one selected. No BIOS file is needed. Gill is the arcade final boss.
Combos
Strings of hits that link or cancel into each other.
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Crouching HP, Headbutt, Lariat↓HP›↓↙←P›→↓↘P2HP › 214P › 623PTrain this
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Crouching HP, double Headbutt↓HP›↓↙←P›↓↙←P2HP › 214P › 214PTrain this
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Crouching HP, Headbutt, Pyrokinesis↓HP›↓↙←P›↓↘→P2HP › 214P › 236PTrain this
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Crouching HP into triple Lariat↓HP›→↓↘P›→↓↘P›→↓↘P2HP › 623P › 623P › 623PTrain this
Special moves
Command moves. No meter needed.
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Pyrokinesis / Cryokinesis · 236P↓↘→P236PTrain this
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Cyber Lariat · 623P→↓↘P623PTrain this
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Moonsault Knee Drop · 63214K→↘↓↙←K63214KTrain this
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Psycho Head Butt · 214P↓↙←P214PTrain this
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Super Art: Meteor Shower · 236236P↓↘→↓↘→P236236PTrain this
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Super Art: Seraphic Wing · 236236K↓↘→↓↘→K236236KTrain this