Inputs are written for a character facing right; the trainer flips them when you're on the other side. Unverified means the entry comes from a community list and hasn't been confirmed in-game yet.
Garou uses four buttons: A B C D (light punch, light kick, heavy punch, heavy kick). S. Power supers need a full Power gauge; P. Power supers also need low health (life bar flashing). T.O.P. attacks (C+D) work only inside your T.O.P. zone. Grant and Kain are arcade bosses. Needs neogeo.zip; a clone set (garouh, garouha) also needs garou.zip unless your zip is non-merged.
Combos
Strings of hits that link or cancel into each other.
-
Jump-in, 2C, qcf+DjumpD›↓C›↓↘→Dj.D › 2C › 236DTrain this
-
Jump-in, 2C, qcf+CjumpD›↓C›↓↘→Cj.D › 2C › 236CTrain this
-
Jump-in, 2C, qcb+BjumpD›↓C›↓↙←Bj.D › 2C › 214BTrain this
-
Shou-kyaku Hou juggle←•←B›↓↘→C44B › 236CTrain this
-
Close C, Houyoku Tensho KyakuC›↓↘→↓↘→AC › 236236ATrain this
-
Hien Zan break, Hou'ou Kyakuhold ↓↑D›AB›↓↘→↓↘→B[2]8D › AB › 236236BTrain this
Special moves
Command moves. No meter needed.
-
Shou-Kyaku Hou · 44B←•←B44BTrain this
-
Higher Evasion Attack · ABABABTrain this
-
Lower Evasion Attack · 2AB↓AB2ABTrain this
-
High-Angle Nerichagi · CDCDCDTrain this
-
Hienzan · [2]8Bhold ↓↑B[2]8BTrain this
-
Hienzan · [2]8Dhold ↓↑D[2]8DTrain this
-
Tenchuuzanhold ↓↑B›↓D[2]8B › 2DTrain this
-
Ryuusei Kyaku · 236B↓↘→B236BTrain this
-
Ryuusei Kyaku · 236D↓↘→D236DTrain this
-
Shakka Shuu · 236A↓↘→A236ATrain this
-
Shakka Shuu · 236C↓↘→C236CTrain this
-
Hangetsuzan · 214B↓↙←B214BTrain this
-
Hangetsuzan · 214D↓↙←D214DTrain this
-
Hishou Kyaku · j.2Bjump↓Bj.2BTrain this
-
Hishou Kyaku · j.2Djump↓Dj.2DTrain this
S. Power / P. Power supers
Super moves: S. Power needs a full Power gauge; P. Power also needs low health.
-
Houyoku Tenshou Kyaku · 236236A↓↘→↓↘→A236236ATrain this
-
Houyoku Tenshou Kyaku · 236236C↓↘→↓↘→C236236CTrain this
-
Houou Kyaku · 236236B↓↘→↓↘→B236236BTrain this
-
Houou Kyaku · 236236D↓↘→↓↘→D236236DTrain this