Inputs are written for a character facing right; the trainer flips them when you're on the other side. Unverified means the entry comes from a community list and hasn't been confirmed in-game yet.
Garou uses four buttons: A B C D (light punch, light kick, heavy punch, heavy kick). S. Power supers need a full Power gauge; P. Power supers also need low health (life bar flashing). T.O.P. attacks (C+D) work only inside your T.O.P. zone. Grant and Kain are arcade bosses. Needs neogeo.zip; a clone set (garouh, garouha) also needs garou.zip unless your zip is non-merged.
Combos
Strings of hits that link or cancel into each other.
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Jump-in, C, qcf+CjumpC›C›↓↘→Cj.C › C › 236CTrain this
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Jump-in, C, qcb+CjumpC›C›↓↙←Cj.C › C › 214CTrain this
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Jump-in, B, qcb+DjumpC›B›↓↙←Dj.C › B › 214DTrain this
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Kobi Kyaku break, Ten Shou Ran Ki↓↙←B›AB›↓↘→↓↘→B214B › AB › 236236BTrain this
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Corner jump-in, 2B, Kobi Kyaku break, superjumpD›↓B›↓↙←B›AB›↓↘→↓↘→Bj.D › 2B › 214B › AB › 236236BTrain this
Special moves
Command moves. No meter needed.
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Kuuchuu Furi Muki · j.CDjumpCDj.CDTrain this
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Koushuu Da · j.2Bjump↓Bj.2BTrain this
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Higher Evasion Attack · ABABABTrain this
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Lower Evasion Attack · 2AB↓AB2ABTrain this
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Senkai En · CDCDCDTrain this
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Hakki Shou · 236A↓↘→A236ATrain this
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Hakki Shou · 236C↓↘→C236CTrain this
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Rengeki Shuu · j.214Bjump↓↙←Bj.214BTrain this
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Rengeki Shuu · j.214Djump↓↙←Dj.214DTrain this
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Tenshin Shou · 623B→↓↘B623BTrain this
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Tenshin Shou · 623D→↓↘D623DTrain this
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Soushou Shin · 214A↓↙←A214ATrain this
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Soushou Shin · 214C↓↙←C214CTrain this
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Shajou Tai · 41236D←↙↓↘→D41236DTrain this
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Kobi Kyaku · 214B↓↙←B214BTrain this
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Kobi Kyaku · 214D↓↙←D214DTrain this
S. Power / P. Power supers
Super moves: S. Power needs a full Power gauge; P. Power also needs low health.
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Soushou Tenrenge · 236236A↓↘→↓↘→A236236ATrain this
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Soushou Tenrenge · 236236C↓↘→↓↘→C236236CTrain this
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Tenshou Ranki · 236236B↓↘→↓↘→B236236BTrain this
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Tenshou Ranki · 236236D↓↘→↓↘→D236236DTrain this