Inputs are written for a character facing right; the trainer flips them when you're on the other side. Unverified means the entry comes from a community list and hasn't been confirmed in-game yet.
Super Turbo uses six buttons: LP MP HP on top, LK MK HK below. [4]6P means charge back (about a second), then forward + punch. Super Combos need a full Super meter. No BIOS file is needed. Names follow the US version; the boxer, claw fighter and dictator have swapped names in Japan (shown on each page).

Combos

Strings of hits that link or cancel into each other.

  • Cross-up, two close shorts, far roundhouse
    UnverifiedDifficulty 2/5
    jumpHK›LK›LK›HKj.HK › LK › LK › HK
    Train this
  • Cross-up, two low strongs into Scissor Kick
    UnverifiedDifficulty 4/5
    jumpHK›↓MP›↓MP›hold ←→HKj.HK › 2MP › 2MP › [4]6HK
    Train this

Special moves

Command moves. No meter needed.

  • Psycho Crusher · [4]6P
    UnverifiedDifficulty 1/5
    hold ←→P[4]6P
    Train this
  • Double Knee Press · [4]6K
    UnverifiedDifficulty 1/5
    hold ←→K[4]6K
    Train this
  • Head Stomp · [2]8K
    UnverifiedDifficulty 1/5
    hold ↓↑K[2]8K
    Train this
  • Devil Reverse
    UnverifiedDifficulty 1/5
    hold ↓↑P›P[2]8P › P
    Train this

Super Combos

Super moves. In Super Turbo they need a full Super meter.

  • Knee Press Nightmare · [4]646K
    UnverifiedDifficulty 4/5
    hold ←→←→K[4]646K
    Train this

Sources

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