Inputs are written for a character facing right; the trainer flips them when you're on the other side. Unverified means the entry comes from a community list and hasn't been confirmed in-game yet.
Super Turbo uses six buttons: LP MP HP on top, LK MK HK below. [4]6P means charge back (about a second), then forward + punch. Super Combos need a full Super meter. No BIOS file is needed. Names follow the US version; the boxer, claw fighter and dictator have swapped names in Japan (shown on each page).

Combos

Strings of hits that link or cancel into each other.

  • Jump-in, low jab into Dash Straight
    UnverifiedDifficulty 2/5
    jumpHP›↓LP›hold ←→LPj.HP › 2LP › [4]6LP
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  • Low jab into Buffalo Headbutt
    UnverifiedDifficulty 2/5
    ↓LP›hold ↓↑LP2LP › [2]8LP
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  • Low strong into Crazy Buffalo
    UnverifiedDifficulty 3/5
    ↓MP›hold ←→←→P2MP › [4]646P
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  • Deep jump-in, two low strongs into Dash Straight
    UnverifiedDifficulty 3/5
    jumpHK›↓MP›↓MP›hold ←→Pj.HK › 2MP › 2MP › [4]6P
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  • Low forward, low strong into Crazy Buffalo
    UnverifiedDifficulty 4/5
    ↓MK›↓MP›hold ←→←→P2MK › 2MP › [4]646P
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Special moves

Command moves. No meter needed.

  • Dash Straight · [4]6P
    UnverifiedDifficulty 1/5
    hold ←→P[4]6P
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  • Dash Upper · [4]6K
    UnverifiedDifficulty 1/5
    hold ←→K[4]6K
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  • Dash Ground Straight · [4]3P
    UnverifiedDifficulty 1/5
    hold ←↘P[4]3P
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  • Dash Ground Upper · [4]3K
    UnverifiedDifficulty 1/5
    hold ←↘K[4]3K
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  • Buffalo Headbutt · [2]8P
    UnverifiedDifficulty 1/5
    hold ↓↑P[2]8P
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  • Turn Punch · PPP
    UnverifiedDifficulty 1/5
    PPPPPP
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Super Combos

Super moves. In Super Turbo they need a full Super meter.

  • Crazy Buffalo · [4]646P
    UnverifiedDifficulty 4/5
    hold ←→←→P[4]646P
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Sources

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